That's sad. I will test again today.
I wonder where are their servers because Bitwig is super fast (like 30-40mb second)
That's sad. I will test again today.
There are some things that could lead to this conclusion, yes. While The Legend is still available via an already posted link it disappeared from the list of plugins at their website. Additionally, TLHZ reports its version as 2.000 while TL latest is 1.50. Still I'd wait for Richard to confirm.
You have my begging Richard to thank for those features in Dune 3MattLeschuck wrote: ↑Sat May 04, 2024 11:33 pm Loving this so far.
@Synapse - any plans to add right click modulation? Similar to Dune 3.. It really speeds up the process.
Yup.BONES wrote: ↑Sun May 05, 2024 12:54 am Meh, it's not something I ever even think to do, except maybe in Continua, because of the way it's implemented there. I much prefer the direct method, with hardwired destinations, so that you only need to use the MM for tricky things. I think my favourite implementation is kHs ONE, where the GUI layout has assignable destinations for each mod source but they are laid out such that it creates a mod matrix along the bottom of the interface. It's slightly less flexible than a normal MM but it works really well.
It's a shame Kilohearts have screwed the pooch with it, it's a handy synth.
I had assumed the HZ version would be a complementary special edition rather than a version 2. At this point The Legend is more of an analog supersynth than a Minimoog emulation, which I suppose explains the price almost doubling.kylie wrote: ↑Sun May 05, 2024 12:18 amThere are some things that could lead to this conclusion, yes. While The Legend is still available via an already posted link it disappeared from the list of plugins at their website. Additionally, TLHZ reports its version as 2.000 while TL latest is 1.50. Still I'd wait for Richard to confirm.
FFS, they have said there will be a demo version sometime this week. I assume he's had unforeseen problems with it but didn't want to delay the launch any longer.
I have just come across the same this morning when going to try the sequencer.e-musician wrote: ↑Sat May 04, 2024 11:54 pm Hm, I don't understand this ...
In the Manual (p. 56) it says:
PRESET
Factory presets or user-generated presets can be loaded into the sequencer by clicking on the
display above PRESET. This will prompt a dropdown menu with three choices. These are covered
below.
● Load Midi File - Choose a MIDI file from a hard drive as the basis of a sequence. As mentioned
above, MIDI files should contain only a single track and be monophonic.
● Patterns - Choose from one of The Legend HZ's 20 preloaded sequencer patterns.
● Unload Midi File - Clears the MIDI pattern currently in use. This function only appears after
a MIDI file has already been loaded (you should see a pattern on the display to the right).
When I click on that display above PRESET, I am offered these two choices:
● Load Midi File
● Initialize Sequencer
Also, clicking on either of the PRESET arrows below the display doesn't have any effect.
Where are those 20 sequencer patterns stored?
For instance, there is a preset patch called "Base Tech KS HZ", which makes use of the sequencer. The display shows "Pattern 19". Again, clicking on either of the PRESET arrows below the display doesn't have any effect, so neither can you skip to a "Pattern 18" nor to a "Pattern 20".
I see that there is an "ArpMidi" folder in Documents (Windows), but it is empty. Is this because it is just for USER MIDI files?
For example, there is a preset patch called "Colors KS HZ", which makes use of a MIDI file called "TheSearch01". Is that stored anywhere? How could I exchange it for, let's say, "TheSearch03" (which does exist and is used in another preset patch)?
What am I doing wrong here, or, what do I misunderstand?
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