www.kvraudio.com/news/humanoid_sound_systems_updates_scanned_synth_to_v0_9_7_6465
Humanoid Sound Systems updates Scanned Synth to v0.9.7
2nd January 2007
Humanoid Sound Systems has updated Scanned Synth to v0.9.7. This version contains a lot of changes and bug fixes, most notably:
- A new skin created by Berend Vervelde. This skin is for those users that do all of their sound design using randomisation, which is quite a lot of people. It is now also possible to switch between skins using the GUI.
- A whole load of new presets (there are now 75) created by Daniel Maurer and Tomoroh Hidari.
- There is no longer a time limit.
Full change log:
- Changed frequency of DC filter from 30Hz to 0.25Hz.
- Removed oversampling.
- Re-enabled stereo width param.
- Added skin selection control.
- Improved robustness of skin loading (no longer closes host if there is an error).
- Fixed bug with setting portamento time to zero.
- Fixed getParameterProperties() so that it sets the kVstParameterUsesIntegerMinMax and kVstParameterUsesIntStep when required (changed 'and' to 'or').
- Implemented getChunk/setChunk.
- Moved presets out of source code and into ScannedSynthData/Presets directory.
- Fixed bug causing parameters to be randomised when selecting items from the right-click menu.
- Fixed kickbutton (used for randomise button) so that it is initially 'up' rather than 'down'.
- Added "MIDI Forget" option to clear any MIDI controllers assigned using the "MIDI Learn" function.
- Added code to sort programs (for my own use).
- Fixed pitch bend range parameter and gave it a range of 1 semitone to 1 octave.
- Fixed bug causing sound to fade to silence when filter goes above 13KHz in Notch or Lowpass mode (bandwidth is now Q).
- Removed time limit.
- Fixed denormal in filter causing jump in CPU when there is no output.
- Changed so that the currently selected skin is saved in a file in the program directory. Also changed so that the skinselect control is set to the currently selected skin.
- Changed ADSR envelopes so that the release phase is entered as soon as the note is released rather than waiting until the attack and decay phases are complete as before.
KVR Audio, Inc.
www.kvraudio.com