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Bitwig Studio updated to v2.2.3

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Bitwig

Bitwig has updated Bitwig Studio to v2.2.3.

New:

  • Support for Joué controller.

Improved:

  • Improved Audio Engine CPU-load when using many tracks.

Fixed:

  • Potential engine crash on macOS when unplugging audio interface while being used.
  • Engine crashing on macOS when using lots of samples (in Sampler or Clips).
  • Engine crashes when toggling off MIDI clock for a MIDI output that is being sent to from a HW Instrument.
  • Controller API: Names of clips in the clip launcher wasn't sent to the script (Affects Nektar P1/P4/P6).
  • Loading a saved project does not restore the track record arm states anymore.
  • Removing stop button for clip slot has no effect when launching scene while track is armed.
  • Regression since 2.2: VST settings revert to default when changing Buffer Size in unsaved project.
  • Engine crash when using CoreAudio aggregate device with 190 channels (2x RME and 1x Apollo).
  • Bounced audio events are sometimes not audible after bouncing a clip multi-selection on macOS.
  • App freezes with max CPU load after undoing "insert silence" in some projects.
  • When doing a quantized jump in the arrangement to a point with automation data and the track was playing an audio crossfade at the time of the jump, automation playback would be played back wrong.
  • Crash when creating search strings from characters entered via the touch screen keyboard on Windows (e.g smiley).
  • Some clips created in v1 seem to crash v2.
  • Note editor (in clip mode) opens in wrong position when clicking on a clip content overview in arranger.
  • Classic LFO should not re-trigger on NOTE OFF event.
  • Drag and drop using touch not working properly on Linux.
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