I want this rumbling bass sound

How to make that sound...
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Hello,

I'm (again) looking for a sound in my Ensoniq EPS16+ library. I probably won't be able to do it without some tricks or using additional plugins like reverb, saturation or compression. Does anyone have an idea? I have a whole range of plugins available.

I've already tried a few things, some are going in the right direction, but I haven't managed to get that fatness yet. Is it possible that the basic sound could be a Moog Tarus? At least some sounds from IK Multimedia's Syntronik library are going in that direction, more specifically in this case "Bully", which is based on the Moog Taurus. I still don't have a more precise picture of the sound I'm looking for and want, and maybe I'll find a sound designer here who knows exactly which adjustments I need to make to achieve the desired result.

I think the sound could also be reproduced with SonicProjects' OP-X PRO-3.

Here is the original sound:
https://recording.de/data/audio/139/139 ... e5e49d.mp3

And here is a reconstructed sound (made with Repro-1 from U-he):
https://recording.de/data/audio/139/139 ... 25a61f.mp3

I know or assume that the release portion of the volume envelope is too low in this case.

Greetings

Marty

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Well, I have heard that sound in many of my synths... Don't think you need much to make it 'fatter' whatever you need to make it fat for...

Messing with old ReFX Beast with a bit detune, accents & drive on different oSCs-

https://alonetone.com/TalkOrBell/tracks ... ss-example


I think it sounds better than the others if you want 'rattle'...

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MartyK wrote: Fri May 10, 2024 8:59 pm Hello,
Here is the original sound:
https://recording.de/data/audio/139/139 ... e5e49d.mp3
Listening on my studio headphones, that low rumble in the original is a sound I'm very familiar with.
I'm not saying he does it the same way as me, but my method should get you very close.

Upwards multiband compression, so you can raise and flatten the level of the subs, while keeping the rest of the bass sound intact.

I haven't put your example through an analyzer, so I can't say for sure if that is what's happening, but the end result sure sounds like it to me.

For this, I always use a multiband that allows custom curve drawing, like Melda or Image Line's Maximus, as there is generally nothing I can't do with that.
But I reckon you could do it with a normal upwards comp, parallel comp, or even a dynamic EQ on the sub

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eLawnMust wrote: Sat May 11, 2024 11:52 am Well, I have heard that sound in many of my synths... Don't think you need much to make it 'fatter' whatever you need to make it fat for...

Messing with old ReFX Beast with a bit detune, accents & drive on different oSCs-

https://alonetone.com/TalkOrBell/tracks ... ss-example


I think it sounds better than the others if you want 'rattle'...
Yes, the bass is nice and deep, but unfortunately the plugin is already quite old and isn't even available in 64 bit if I've researched it correctly in the short time (not to mention vst3). Maybe I could get the sound if I didn't make it as wide as you hear it.

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_al_ wrote: Sat May 11, 2024 12:50 pm
MartyK wrote: Fri May 10, 2024 8:59 pm Hello,
Here is the original sound:
https://recording.de/data/audio/139/139 ... e5e49d.mp3
Listening on my studio headphones, that low rumble in the original is a sound I'm very familiar with.
I'm not saying he does it the same way as me, but my method should get you very close.

Upwards multiband compression, so you can raise and flatten the level of the subs, while keeping the rest of the bass sound intact.

I haven't put your example through an analyzer, so I can't say for sure if that is what's happening, but the end result sure sounds like it to me.

For this, I always use a multiband that allows custom curve drawing, like Melda or Image Line's Maximus, as there is generally nothing I can't do with that.
But I reckon you could do it with a normal upwards comp, parallel comp, or even a dynamic EQ on the sub
These are things that I haven't really dealt with yet, which is why it might be difficult for me to be successful in this way. Unfortunately, no sound designer on Fiverr was able or willing to help me recreate this sound, even though in this case it wouldn't even have been free...

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The sampling is part of the sound. You need to create a synth patch and then resample it. You can tell it's sampled because every note sounds the same.

Make a synth patch that sounds close enough without octaves, and sample a single note at e.g. C4 or A4. Then resample that note and play it in a sampler. Use the shittiest (or close to shittiest) algorithm possible. You don't want to preserve the transients or timing. Any stock sampler will do but TAL Sampler has great options to make the sound lofi and gritty like 90s hardware did. Also the original sound is detuned as a whole, use the fine-tune control to match it.

I've not come close enough to the original example in my tests and I've run out of time, but I didn't get close enough by making a synth patch that had an upper and lower voice 1 octave apart. In your example, the upper octave sound sounds pretty crunchy and clear, while the lower octave is full of rumble. My guess is they might be two voices played at different pitches *in the sampler* (i.e. not in the original sampled note).

BUT using saws and modulated PWMs I got the low end rumble in the resampled sound, and the primitive resampling meant that the attack on the lower voice is slowed down, which is audible in your example, so I'm pretty certain you'll figure it out from there.

Also, use a bit more resonance on the filter.

Hope that helps!

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