Audio Nebula has announced that Aurora FM has been updated to version 1.4 with the following changes.
New:
- Two new dark themes, "Winter Solstice" and "Blood Aurora".
- Poly Retrigger voice mode ("P.Retrig") - repeated notes retrigger on the same voice (by request).
- Added "LED" level meters to the operator envelopes (which display the envelope levels of the newest voice) (by request).
- Envelope stage change for all operators simultaneously with +Alt modifier (multi-stage level change switched from +Alt to +Shift+Alt).
Changed/Improved:
- Replaced the fixed S&H operator mod source with a third variable mod source.
- Split the single underlying operator Frequency parameter into two parameters, Coarse and Fine, in order to be much more conducive to external control surface setups.
- Fixed the reported "integer" properties for operators' Wave and FB In Op parameters to enable correct functionality with external control setups that rely on accurately reported quantization step properties.
- Tweaks/improvements to all existing visual themes.
- Greatly improved the Bit Depth Reduction to make it much more useful; moved it from an output effect up to the operators' signal generation stages, where it can have a greater effect by cascading through FM.
Fixed:
- Removed unintended ability to change the Part via scrollwheeling over a non-active part's Part Selector, which had led to a potential crash.
- Potential crash when setting the Patch via the host's UI.
- Incorrect rendering of operator's on/off state on multi-Part Patches (introduced in v.1.3.1).
Other:
- Reduced the file size by ~2MB (.). This was due to tons of unused MFC .objs getting unnecessarily linked in because of a single MFC class I was using, thanks to some MS ridiculousness. I figured out how to get the functionality I needed without needing the MFC class that would require the big cascade of unavoidably linked waste.