CabOne is a simple speaker cabinet and booth emulator based on an automated computational concept. Two, parametrized, acoustic models are systematically used to calculate a spectrum of impulse responses valid for various cabinet set-ups placed in different, small, rooms. The purpose of this numerical project is simply to get a kind of 'a cabinet in a booth' response by merging the results from the acoustic analyses based on these models:
The development of the models is relying on a pragmatic approach, and to keep it simple only a limited number of speaker cabinet and room related parameters are (initially) implemented.
The intention with CabOne is just to provide anyone who is interested in this kind of numerical exercises a possibility to evaluate the results achieved so far by this modelling concept. So, CabOne is a beta compilation (based on the development version) and should therefor be used accordingly.
The plugin is, from a DAW perspective, treated as any other cabinet simulator out there. As the far field model is a bit too dry and lacks a kind of dimensionality (a penalty for being too simple?), several cabs can be used to suppress this behaviour.
The bass/guitar tracks in the mixdowns are based solely on the output from the plugin; no signal conditioning processes are used to tweak or alter the sounds. The third track is more of a stress test, ten (10) cabs are engaged simultaneously.
A quick test of this guitar cabinet emulation plugin left me quite impressed. I appreciate the concept of adjusting parameters rather than sifting through endless impulse responses (IRs). It's quicker and more convenient to tweak one aspect of the sound at a time, rather than having to reset for each IR.
The sound quality is impressive. I don't mind if it doesn't precisely emulate a specific speaker cabinet, as long as I can achieve the desired sound. I'm confident that skilled programmers will be able to fine-tune the settings to closely match well-known models. The stereo feature is excellent, and the other parameters for making subtle to significant sound changes are also noteworthy. Additionally, I believe this plugin, when used as a filter, could be intriguing on other tracks such as vocals and drums.
Since this is still in early development, I have high hopes for future iterations of this concept. I encourage the developers to continue their excellent work. Thank you.
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