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GreenMachine Amp II

Reviewed By Lunch Money [all]
July 8th, 2004
Version reviewed: 1.01 on Windows

As a guitarist who primarily uses electric guitar, it has always been important to me to find the right tone for the job, whether it's a subtle bit of distortion, or a fully effected signal for soaring leads.

Having used all of the freeware VST that I'm aware of, as well as demo versions of Amplitube, I can honestly say that there's no better value for your money than GMAII.

Though some may be puzzled at the choice of green for the interface, I find the entire colour scheme very easy on the eyes, and each section of the signal modification chain is separated from the next, making it easy to make or modify your own patches. Furthermore, I don't feel as though I'm being 'tricked' by real-world amp 'lookalike' GUIs.

The sound speaks for itself. I've used the plugin for all ranges of tones, from clean to sonic mayhem. My personal taste hovers more in the 'crunch' tones, and here it excels, delivering clarity with each note, without sacrificing aggressiveness and responsiveness. It's certainly possible to get a broader range of tones than the "Tube 50, Tube 100, or Solid State" (also, Brit/US modes) imply. Above all else, and one of the real selling points, is that this plugin is capable of smooth and realistic distortion at cleaner settings.

Feature-wise, it may not be bursting with hundreds of add-ons like other software in the same category, but the flexibility of the features that are offered give it huge value. Standards like chorus and delay are there, and you will also find an authentic-sounding wah, good cabinet sims, an interesting ADSR feature, a noise gate, and other features.

Documentation is clear, and covers every feature in an easy-to-understand way. I'd like to see more in-depth tutorials; for example, tips on how to build a massive wall of guitars sound, or other tone recipes for relative newcomers to amp sounds.

There aren't as many presets as I would normally like to see; however, it is rare that so many presets are actually usable 'right out of the box'. There's not a lot of redundancy, making the current somewhat weak roster more robust by virtue of variety and usability.

I haven't needed customer support, but Patrick was always quick and responsive in the beta phase, and he's easily found here at K-v-R.

Stability hasn't been an issue.

For overall value, I don't think this can be beat. Bassists have been taken into account, as well as other potential instruments (incl vocals), which make it usable for other applications. I can't think of any features that I actually "miss", and when I do decide to take my sound into strange new worlds, there are a wealth of free plugins that will take my sound elsewhere (odd filters, modulators, etc.). With the Green Machine Amp II, you have all your fundamentals covered, and then some.
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